AI Insights · Timothy · October 2025
Top Hypercasual Games Performance in the Middle East Q3 2025
Explore the Q3 2025 performance trends of the top hypercasual games in the Middle East, featuring insights on downloads, revenue, and active users from Sensor Tower.
In the third quarter of 2025, the hypercasual gaming scene in the Middle East showcased some interesting trends across the top-performing apps on the unified platform. Here's a closer look at the performance metrics for these games, based on data from Sensor Tower.
Jackaroo King - Original from WEJOY PTE. LTD. experienced fluctuations in its weekly revenue, peaking at around $199K in early September. Downloads saw a decline from approximately 52K at the beginning of the quarter to 29K by the end. The app maintained a significant number of active users, starting at 630K and ending at 462K.
LamaLudo by WENEXT LIMITED showed a steady increase in revenue, reaching nearly $11K in late September. While downloads started at 6K, they dipped mid-quarter, closing at 5K. Active users remained relatively stable, fluctuating between 62K and 71K.
Goods Puzzle: Sort Challenge from ONESOFT GLOBAL PTE. LTD. saw a gradual decline in revenue from $9.7K to $5.5K throughout the quarter. Downloads also decreased from 54K to 45K. However, active user numbers remained robust, peaking at 234K by the end of September.
Voodoo's Epic Plane Evolution had varying revenue, with highs around $9.3K and lows near $1.8K. The game saw an upward trajectory in downloads, starting at 22K and closing at 24K. Active users also increased, reaching approximately 82K by the quarter's end.
Finally, Hole People by Rollic Games exhibited a stable revenue flow, peaking at $3.6K in late September. The app's downloads fluctuated, with a high of 7K in early August. Active users increased steadily, reaching 23K by the end of the quarter.
For more detailed insights and trends in the hypercasual gaming sector, visit Sensor Tower.